Answer by Gambit-MSplitz
Dot products will be super useful here! Here's an example of how to use them in this situation, though I highly recommend reading up on them, they are infinitely useful in game programming. // Assuming...
View ArticleAnswer by nadhimali
That object has a collider and there is a simple trick and it might work ColliderCenterY = GetComponent.().bounds.center.y; //now you can find where the projectile in respective to object in Y axis if...
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